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	<title>Comments on: 2.0.5 Now Available</title>
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	<link>http://capsuleer.evesuite.com/blog/2010/01/2-0-5-now-available/</link>
	<description>Respected. Revered. Immortal.</description>
	<lastBuildDate>Sat, 29 May 2010 11:27:40 +0000</lastBuildDate>
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		<title>By: pyjamasam</title>
		<link>http://capsuleer.evesuite.com/blog/2010/01/2-0-5-now-available/comment-page-1/#comment-2422</link>
		<dc:creator>pyjamasam</dc:creator>
		<pubDate>Thu, 14 Jan 2010 15:22:34 +0000</pubDate>
		<guid isPermaLink="false">http://capsuleer.evesuite.com/blog/?p=448#comment-2422</guid>
		<description>@Mikkel: The original prototype long ago let you manually type in the api.  It was horrid.  Have you ever tried to type anything longer then a 6 or 7 letter word on the iphone.  Never mind one that was mixed case with numbers.

It took me nearly 5 minutes just to type in the API key.  Only to hit go and find out I managed to screw up a single letter somewhere.  We opted for a simpler solution.  And back in the OS 2.0 days that was using the evechar:// url.  Now with copy and paste we think its as easy as it could be.

@Planetary Genocide: Full API features are on the list.  The next release is really focusing on getting all of the items you can see ingame into Capsuleer.  Once we have a full Item Database it really opens up the doors with respect to features we can add moving forward.

chris.</description>
		<content:encoded><![CDATA[<p>@Mikkel: The original prototype long ago let you manually type in the api.  It was horrid.  Have you ever tried to type anything longer then a 6 or 7 letter word on the iphone.  Never mind one that was mixed case with numbers.</p>
<p>It took me nearly 5 minutes just to type in the API key.  Only to hit go and find out I managed to screw up a single letter somewhere.  We opted for a simpler solution.  And back in the OS 2.0 days that was using the evechar:// url.  Now with copy and paste we think its as easy as it could be.</p>
<p>@Planetary Genocide: Full API features are on the list.  The next release is really focusing on getting all of the items you can see ingame into Capsuleer.  Once we have a full Item Database it really opens up the doors with respect to features we can add moving forward.</p>
<p>chris.</p>
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		<title>By: Planetary Genocide</title>
		<link>http://capsuleer.evesuite.com/blog/2010/01/2-0-5-now-available/comment-page-1/#comment-2421</link>
		<dc:creator>Planetary Genocide</dc:creator>
		<pubDate>Thu, 14 Jan 2010 04:25:06 +0000</pubDate>
		<guid isPermaLink="false">http://capsuleer.evesuite.com/blog/?p=448#comment-2421</guid>
		<description>I love Capsuleer. However, I feel it could greatly benefit from full API key compatibility. I&#039;m sure this is planned, but I just wanted to suggest it anyways. Also, maybe a certificate planner/viewer like the one in the game&#039;s Character sheet?</description>
		<content:encoded><![CDATA[<p>I love Capsuleer. However, I feel it could greatly benefit from full API key compatibility. I&#8217;m sure this is planned, but I just wanted to suggest it anyways. Also, maybe a certificate planner/viewer like the one in the game&#8217;s Character sheet?</p>
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		<title>By: Mikkel</title>
		<link>http://capsuleer.evesuite.com/blog/2010/01/2-0-5-now-available/comment-page-1/#comment-2420</link>
		<dc:creator>Mikkel</dc:creator>
		<pubDate>Tue, 12 Jan 2010 06:56:53 +0000</pubDate>
		<guid isPermaLink="false">http://capsuleer.evesuite.com/blog/?p=448#comment-2420</guid>
		<description>Super nice app. And all, but why dident you make a function where you just type in the userid ans api?

-Mikkel Sterup</description>
		<content:encoded><![CDATA[<p>Super nice app. And all, but why dident you make a function where you just type in the userid ans api?</p>
<p>-Mikkel Sterup</p>
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